AI Insights · Timothy · April 2024
Top 5 3D Realistic Games in Guatemala Q1 2024
Discover the performance trends of the top 5 3D realistic games on a unified platform in Guatemala during Q1 2024, including weekly downloads, revenue, and active user metrics.
The first quarter of 2024 saw interesting trends in the performance of the top 5 3D realistic games in Guatemala on a unified platform. Here's a closer look at the weekly downloads, revenue, and active user metrics for each game, based on data from Sensor Tower.
Free Fire: 7th Anniversary from GARENA INTERNATIONAL I PRIVATE LIMITED experienced fluctuating weekly revenue, peaking at around $18.8K in late January. Weekly downloads started strong with 66.6K in the first week but saw a decline to 35K by early March before rebounding to 58.4K by the end of the quarter. Active users remained relatively stable, averaging around 1.4M throughout the quarter.
Call of Duty®: Mobile by Activision Publishing, Inc. showed a steady decline in weekly downloads, starting from 11.9K in early January to 6.2K by the end of March. The game’s weekly revenue peaked at $12.9K at the beginning of the quarter but gradually decreased. Active users remained consistent, averaging around 58K to 62K during the quarter.
EA SPORTS FC™ Mobile Soccer from Electronic Arts saw a notable peak in weekly downloads at 18.2K in late March. Weekly revenue was highest in early February, reaching $6.8K, while active users fluctuated, peaking at around 194.5K in late January.
PUBG MOBILE by Tencent Mobile International Limited had relatively stable weekly downloads, with a slight dip mid-quarter and a recovery to 4.6K by the end of March. The game’s weekly revenue varied, peaking at $2.9K in the last week of March. Active users saw a slight decline from 42K in early January to around 40.6K by the end of the quarter.
eFootball™ 2024 from KONAMI experienced a steady increase in weekly downloads towards the end of the quarter, peaking at 2.6K. Weekly revenue showed a notable peak at $3K in the final week of March. Active users remained relatively stable, averaging around 88K to 92K throughout the quarter.
For more detailed insights, visit Sensor Tower.